How to distort a texture without effecting its diffuse picture?




How do i scale or move a texture without scaling/moving the diffuse picture?

My code looks like this:

<control type="largeimage"><br />
                    <description>Fanart BackgroundReflection</description><br />
                    <posy>485</posy><br />
                    <height>485</height><br />
                    <texture background="true" flipy="true" diffuse="reflection.png">$INFO[ListItem.Property(Fanart_Image)]</texture><br />
                    <aspectratio>scale</aspectratio><br />
                    <fadetime>FanartCrossfadeTime</fadetime><br />
                    <include condition="Skin.HasSetting(AnimateMoviesFanart)">FanartBackgroundAnim</include><br />

Whenever I change the value or value I'm not only distorting the texture, I'm also distorting the diffuse="reflection.png". I need to separate this two codes. So that i can move around and scale the picture that is going to be reflected, without moving/scaling the reflections gradient mask.

Can anyone help please!?





no one who can help?