Apple Player Update Beta Testing - Archive

I’ve just tested AirPlay with the new audio engine on the latest beta. Unfortunately, the periodic short audio dropouts still occur with the same frequency (around once a minute) as when I started this thread back in June '23. Additionally, as before, the audio occasionally stops playing altogether.

The audio sync is much better with the new engine (requiring only a 125ms delay — same as Infuse) compared to the old engine (around 300ms). I’ve noticed that the sync can drift after fast-forwarding or rewinding, but during regular playback it remains consistent.

EDIT: Never mind, apparently there’s also a “newer” audio engine on builds with the experimental player. There’s no audio sync adjustment at all (which is necessary with AirPlay). The audio seems pretty stable, with no dropouts, but the sync is far from perfect.