So I found an inputmap sample online and named it with my controller id but i can’t get the buttons to show up in the log, the only button that responds is the PS/Xbox button. in the input file it’s titled as the Windows button and it’s mapped as the HOME button. None of the other buttons when pressed show up in the debug log for me to remap so i’m stuck. Any idea what i can do to resolve this?
Dec 20, 2022 17:19:09.168 [21252] DEBUG - [InputManager] Input received: source: Xbox 360 Controller keycode: KEY_BUTTON_10:1
Dec 20, 2022 17:19:12.109 [21252] DEBUG - [InputManager] Input received: source: Xbox 360 Controller keycode: KEY_BUTTON_10:0
Dec 20, 2022 17:19:12.261 [21252] DEBUG - [InputManager] Input received: source: Xbox 360 Controller keycode: KEY_BUTTON_10:1
Dec 20, 2022 17:19:12.261 [21252] DEBUG - [InputManager] Emit input action (short):home
Dec 20, 2022 17:19:12.261 [21252] INFO - [InputManager] [InputConnector] Sending actions to UI: [“home”]
Dec 20, 2022 17:19:13.530 [21252] DEBUG - [InputManager] Input received: source: Xbox 360 Controller keycode: KEY_BUTTON_10:0
Dec 20, 2022 17:19:13.733 [21252] DEBUG - [InputManager] Input received: source: Xbox 360 Controller keycode: KEY_BUTTON_10:1
Dec 20, 2022 17:19:13.733 [21252] DEBUG - [InputManager] Emit input action (short):home
Dec 20, 2022 17:19:13.733 [21252] INFO - [InputManager] [InputConnector] Sending actions to UI: [“home”]
// Windows button
“KEY_BUTTON_10”: {
“short”: “home”,
“long”: “exit”