Xbox One X and 4K X265 HDR / Dolby Atmos

CORRECTION: The files also have an additional DD+/Atmos stream. So most likely this is being played - although I have no way of telling.

Interestingly, the Xbox One’s “Media Player” app can play 4K H.265 with Dolby Atmos DD True HD files from Plex Server, seemingly without transcoding, via DLNA. Whereas I get “Not enough CPU for conversion of this item” when trying to play the same file using the Xbox One S’s Plex app.

Input #0, mpegts, from 'z:\Plex\Shared Movies\Trailers\Pufferfish.m2ts':
  Duration: 00:00:43.39, start: 11.650667, bitrate: 75907 kb/s
  Program 1
    Stream #0:0[0x1011]: Video: hevc (Main 10) (HDMV / 0x564D4448), yuv420p10le(tv, bt2020nc/bt2020/smpte2084), 3840x2160 [SAR 1:1 DAR 16:9], 23.98 fps, 23.98 tbr, 90k tbn, 23.98 tbc
    Stream #0:1[0x1015]: Video: hevc (Main 10) (HDMV / 0x564D4448), yuv420p10le(tv, bt2020nc/bt2020/smpte2084), 1920x1080 [SAR 1:1 DAR 16:9], 23.98 fps, 23.98 tbr, 90k tbn, 23.98 tbc
    Stream #0:2[0x1100]: Audio: truehd (AC-3 / 0x332D4341), 48000 Hz, 7.1, s32 (24 bit)
    Stream #0:3[0x1100]: Audio: ac3 (AC-3 / 0x332D4341), 48000 Hz, 5.1(side), fltp, 640 kb/s
    Stream #0:4[0x1101]: Audio: eac3 (AC-3 / 0x332D4341), 48000 Hz, 7.1, fltp, 1664 kb/s
    Stream #0:5[0x1102]: Audio: ac3 (AC-3 / 0x332D4341), 48000 Hz, 5.1(side), fltp, 640 kb/s

EDIT: And yes, I’m getting sounds from my height speakers!

2 Likes

that is interesting.

I wonder though, if the xbox is still doing the audio decoding (to PCM), instead of passthrough.

does your receiver still show truehd ?

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