Can Jasper Lake N6005 use hardware transcoding?

@ChuckPa I understand that the ratios seem normal, and I do believe that these are normal usage levels when tone-mapping.

However, I’m sure it is not using hardware acceleration:

  • For starters, if I disable hardware acceleration, the CPU usage profile is identical to when I have it enabled when tone-mapping.
  • Secondly, the performance is equal, and the stream needs to buffer every two seconds. I would expect that if it were using hardware tone-mapping, the performance would result in, at least, a watchable stream.
  • Finally, and most importantly, using intel_gpu_top from intel-gpu-tools, I can actually confirm that no GPU activity is going on in the alleged hardware transcoded tone-mapping.

Here’s the output for intel_gpu_top when doing the tone-mapping with hardware acceleration disabled on the server, and the same exact output when doing the tone-mapping with hardware acceleration enabled:

intel-gpu-top -    0/   0 MHz;  100% RC6; ----- (null);        0 irqs/s

      IMC reads:   ------ (null)/s
     IMC writes:   ------ (null)/s

          ENGINE      BUSY                                                                              MI_SEMA MI_WAIT
     Render/3D/0    0.00% |                                                                           |      0%      0%
       Blitter/0    0.00% |                                                                           |      0%      0%
         Video/0    0.00% |                                                                           |      0%      0%
  VideoEnhance/0    0.00% |                                                                           |      0%      0%

For comparison, here’s the output of the tool when hardware transcoding SDR 4K (HEVC Main 10) to 1080p HD (High):

intel-gpu-top -  678/ 679 MHz;   21% RC6; ----- (null);      554 irqs/s

      IMC reads:   ------ (null)/s
     IMC writes:   ------ (null)/s

          ENGINE      BUSY                                                                              MI_SEMA MI_WAIT
     Render/3D/0   13.10% |█████████▊                                                                 |      0%      0%
       Blitter/0    0.00% |                                                                           |      0%      0%
         Video/0   73.73% |███████████████████████████████████████████████████████▎                   |      0%      0%
  VideoEnhance/0    0.00% |                                                                           |      0%      0%