ok...
Prowl:
Now it works (and doesn't crash) but in the logs, it generates an error on each notification:
Object reference not set to an instance of an object.
at PlexNotify.GrowlFactory.NotifyProwl(PlayStatus status, String message, Priority growlPriority)
Prowl
MyPlex:
Still same issue with MyPlex login (BTW, since it doesn't connect and everything seems to work, what's the purpose of it?)
Here is exactly what happens in logs when only doing a MyPlex connect (and Prowl is sent successfully on the iOS devices mentioning that there is a connection error):
Length cannot be less than zero.
Parameter name: length
at System.String.InternalSubStringWithChecks(Int32 startIndex, Int32 length, Boolean fAlwaysCopy)
at PlexNotify.MyPlexFactory.AddPlexHeaders(RestRequest request)
at PlexNotify.MyPlexFactory.Authenticate(String username, String password)
at PlexNotify.MyPlexFactory.MyPlexLogin()
The calling thread cannot access this object because a different thread owns it.
at System.Windows.Threading.Dispatcher.VerifyAccess()
at System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value)
at PlexNotify.SettingsWindow.SetProwlRemaining(Int32 count)
at PlexNotify.GrowlFactory.NotifyProwl(PlayStatus status, String message, Priority growlPriority)
Prowl
Email notifications (question):
I tried to get this info, but I'm still not sure... How do I get to get email notifications? because each user has an email field... I'm just a little confused... :huh:
Very nice application besides the access denied on win server issues. Does exactly what is missing from PMS.
***I honestly think a web interface will be the next milestone with this app... :ph34r:
Thanks for your work BTW, excellent job!