is this app hard coded to only look at port 32400?
I can not use this app its been two months no update doesnt connect, I can stream plex from cellular, and from work just fine, cant use the app on my tv though
is this app hard coded to only look at port 32400?
I can not use this app its been two months no update doesnt connect, I can stream plex from cellular, and from work just fine, cant use the app on my tv though
It is not, as mentioned before it searches the sub-network the TV is connected to for available servers.
The TV and server must be connected to the same device (router/switch). If your router has double Access Point support you ought to make sure the server and TV are connected to the same AP.
I've managed to run the app with pierre's modifications. Now the movies play normaly, except the subtitles are cut off when a eastern europe character had to be displayed.
The subtitle shows normaly until the first letter like čćšđž is shown.
Then i tryed in the options menu to enable transcoding, but then the video doesn't start, for a sec it shows a log on the top of the screen then it fades off.
Hi guys. I think I have fixed the video playback and subtitle disable issues. I completely rewrote the player to a HTML5 video element according to the webOS API.
The downside is that I can't get alternative audio languages to work.
Check it at https://github.com/simonjhogan/PLAYz-Media-for-PLEX/pull/97
Player support for webOS Standard Web API
Video playback working
Controls working
Subtitles working (with working Disable)
Audio languages not working
Buffering indicator added
Misc. improvements
I've managed to run the app with pierre's modifications. Now the movies play normaly, except the subtitles are cut off when a eastern europe character had to be displayed.
The subtitle shows normaly until the first letter like čćšđž is shown.
Then i tryed in the options menu to enable transcoding, but then the video doesn't start, for a sec it shows a log on the top of the screen then it fades off.
I have installed the playz media application on my webos tv. It seems to work fine, all looks good plays files fine but it hasn't pulled through all the movies in my Plex Media Movie folder. Has anyone else got this issue?
3. extracted the zip from simon to C:\webOS_TV_SDK\CLI
4. now i have C:\webOS_TV_SDK\CLI\PLAYz-Media-for-PLEX-master and in this folder must be the content of the WebContent you downloaded ... where you have index.html, media.html .... and the folder system
5. I replaced the 4 files with pierre's files and added the file appinfo.json to the root (edit the "id": "com.LG.Playz" for example)
6. made the ipk file with the command: ares-package C:\webOS_TV_SDK\CLI\PLAYz-Media-for-PLEX-master
7. now i had my ipk
8. upload the ipk to LG developer site (add the icon)
9. for the type select File type Native> H15(webos) and for the main run file select your appinfo.json
10. download the DRM signed app
11. extract and add the app to the FAT32 formated USB with the directory structure as indicated in the guide
1. downloaded the source from simon's git
2. downloaded the 4 edited files from pierre (here: https://github.com/simonjhogan/PLAYz-Media-for-PLEX/pull/97 )
3. extracted the zip from simon to C:\webOS_TV_SDK\CLI
4. now i have C:\webOS_TV_SDK\CLI\PLAYz-Media-for-PLEX-master and in this folder must be the content of the WebContent you downloaded ... where you have index.html, media.html .... and the folder system
5. I replaced the 4 files with pierre's files and added the file appinfo.json to the root (edit the "id": "com.LG.Playz" for example)
6. made the ipk file with the command: ares-package C:\webOS_TV_SDK\CLI\PLAYz-Media-for-PLEX-master
7. now i had my ipk
8. upload the ipk to LG developer site (add the icon)
9. for the type select File type Native> H15(webos) and for the main run file select your appinfo.json
10. download the DRM signed app
11. extract and add the app to the FAT32 formated USB with the directory structure as indicated in the guide
12. voila the app is running :)
Thanks a lot...
Now it is working fine!!!
The only issue is a message reporting error at selecting audio file and other that has no time to read before desappear, but plays fine.