It looks like the engineers are only focused on making games work in Plex?? WTH are games doing in plex, its a MEDIA PLAYER, not a gaming console. If you look at the newest server update change log, its obvious that gaming updates are more important than audio issues that have been going on for almost 2 years at this point…
Version 1.21.4.4079
New
(Web) Updated to 4.51.3
Fixes
(DVR) Newly recorded show Advanced->Seasons setting would not match the Library’s Seasons setting ( plexinc/plex-issues#226 )
(DVR) Plex Tuner Service would sometimes shut down while Plex Media Server was still running (#12223).
(Gaming) Correctly bind analog triggers.
(Gaming) During library creation, kick off MAME core download.
(Gaming) During library creation, move over new skeleton core mapping file.
(Gaming) Exit if we fail to submit frames to Parsec.
(Gaming) Fix for crash in a few cores (e.g. mesen).
(Gaming) Fixed scaling with games which change resolution (e.g. Tekken 2).
(Gaming) Pass back better errors when game transcoder exits at start.
(Gaming) Redirect joypad to keyboard for MAME to fix e.g. Asteroids.
(Gaming) Restore default joystick saturation for MAME.
(Gaming) Return different errors codes when exiting so client has visibility.
(Gaming) Wait longer for game transcoder to start.
(Gaming) [Windows] Add firewall exception for game transcoder.
(Gaming) [Windows] Fix games not being copied over to app support.
(Gaming) [Windows] Fix hang stopping game.
(Library) Allow deletion of play history again.
(Scanner) Respect ‘disc’ suffix for stacked media using the Plex Movie agent (#12315)
The server could exit unexpectedly if media was deleted while clients made certain API calls (#12307)