anyone knows what this is?
I am not sure if this is the right thing to do. Some one correct me if I am doing something completely different…
All I had to do was create a new certificate in keychain access for codesign with the name ‘Plex’. I followed this…Apple Code Signing Guide and then inside xcode, Target->Plex->Run Script… I had to double click to bring up the window and had to type the following…
The compile now starts and is proceeding..236 out of 773 files compiled...
I hope this is correct and if so, it helps fellow programmers..
That’s probably a fine workaround. I’m not sure the correct way to manage key-signing here…I could just check in the key, but that would seem to be anathema to the idea of code-signing in the first place 
I have tried this, however, I am still getting no such identity ‘Plex’
I can see the certificate in my login keychain, does it need to be in the system keychain?
Sorry to be such a newb, this is my first attempt at developing for Mac. Gotta start somewhere I guess 
Nevermind… I missed the critical step of specifying that I want it for code signing… Argh!
Hey Mako, welcome to the world of Plex Builders 
You can disable the code signing (I just did this for the next release) for the debug build by clicking on the Plex target, and then scroll down to the Code Signing section, and delete the “Plex” string. Then it won’t attempt to sign the build.
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