Could someone give me a few pointers for setting up Rasplex Dev?

Hi Guys,

I have been trying to set up a Rasplex dev environment for a day or two not, ad have hit a couple of brick walls. I was hoping someone here might be able to tell me what I’m missing? Thanks in advance.

I have just been trying to set up a build environment for Debian following the instructions set out here: https://github.com/RasPlex/RasPlex/wiki/Native-development-environment-setup and have run into a few problems. The first problem is that there is no buildman script in the OpenELEC.tv folder, though I have just used buildall.sh to generate builds at the moment, though it would be nice to know how to do partial rebuilds so that I won’t be rebuilding everything all the time. The second problem I am having is that the buildall.sh script, more specifically the rake build:image command is failing with the error ‘The source directory /home/debian/RasPlex/OpenELEC.tv/build.RasPlex-RPi2.arm-6.0-devel/plexht-wip/tools/TexturePacker does not exist.’ Running ls on '/home/debian/RasPlex/OpenELEC.tv/build.RasPlex-RPi2.arm-6.0-devel/plexht-wip’ shows the folder plex-home-theater, which contains the folder '/tools/TexturePacker’, so I assume it is just that the rakefile is not looking in the right place, though I am completely unfamiliar with rake, and the attempts I have made to modify the work_dir in the Rakefile have been unsuccessful. Lastly, how does one specify versions to build? Currently I am building wip by default, but how would I specify v. 1.0.3 for example?

Thanks,

Sasha