Do you use Xbox Snap feature with Plex?

Do you guys use the Xbox snap feature in Plex? Is it important to you?

If Plex on Xbox One moves to the Universal Windows Platform we will lose snap.

Let us know how you feel about Xbox Snap

Never used it.

isn’t a UWP client going to give us background play, similar to what Pandora did with its recent update?

Never used it.

Never used it with Plex but have used the Oneguide snapped to watch ota tv before.

I saw your post in the other thread about wanting to watch content while playing a game. Maybe they don’t think many people view content while playing a game? Background music is one thing but I’m not sure how many people juggle watching and playing at the same time…

Background play is useful for audio not video.

I’m surprised by some of you responses. Alot of my xbox friends use snap to watch content while gaming. Many disappointed people when Netflix dropped snap. I use the Oneguide in snap a great deal and my cable box has a Netflix app, so I’m good. It really depends on the game you’re playing and the show you’re watching. Playing a high action game while loosely watching sports, news, or a documentary. Or playing a slow paced game (Elite Dangerous, XCOM), while watching more engaging content like a TV show on snapped Plex. Obviously if I’m watching a blockbuster movie for the first time, I want it full screen. but otherwise I love snap watching while gaming at the same time.
For me, snap is a critical feature.

My intent with this thread was to highlight to Plex Devs, that a big portion of the community care about the snap feature. lol I guess that didn’t work out as of yet. My expectation is that if snap feature is lost in the next big update, there will be alot of people creating accounts on this forum to scream about the loss of the feature. Maybe I’m wrong.

Never used it , and I agree background audio is more useful than snapping

Yes, I would love proper functionality when snapping. It’s all screwed up now and disappointing. Seems like an easy feature to implement

@obveron said:
Do you guys use the Xbox snap feature in Plex? Is it important to you?

If Plex on Xbox One moves to the Universal Windows Platform we will lose snap.

Let us know how you feel about Xbox Snap

I use it…I love it. Don’t take it away please!

Plex snap, like picture-in-picture is a critical feature for me. If we lose snap with a UWP update, there’s really nothing left for me to use Plex over VLC on Xbox. VLC supports browsing SMB network shares and decodes everything natively on the Xbox with no need for transcoding. I still prefer Plex because I can snap the video in the corner. If we lose snap, I’m not sure what Plex can offer. I prefer simply browsing SMB folders than scraping my 20TB database with a UPNP server.

@obveron said:
Plex snap, like picture-in-picture is a critical feature for me. If we lose snap with a UWP update, there’s really nothing left for me to use Plex over VLC on Xbox. VLC supports browsing SMB network shares and decodes everything natively on the Xbox with no need for transcoding. I still prefer Plex because I can snap the video in the corner. If we lose snap, I’m not sure what Plex can offer. I prefer simply browsing SMB folders than scraping my 20TB database with a UPNP server.

VLC playback on the Xbox One is embarrassingly buggy - playback crashes a lot - especially when fast forwarding with the scrubber bar. That said, video playback using VLC on the Xbox One LOOKS far superior to what Plex can deliver - video quality-wise anyway. The digital artifacting and general video quality just looks better with VLC. Just too bad their player is bunk over DLNA/SMB. That said… Plex uses the built in media player on Xbox One instead of a custom one, so I guess the fault in video quality lies with Microsoft. :frowning:

Yeah, you’re right about bugs. Although it’s working well enough for me streaming from my SMB shares.

I use it quite often. My favourite game is GTA V and, as many gamers may know, there are sometimes where the loading time exceeds playing time. That’s where the snap feature comes in useful to me. There are other cases, but this is by far the most common

I tend not to use it because the viewing window for content is such a small square box. The aspect ration of the snap window is so lean and tall that it doesn’t suit video.

I never used the snap feature.

I’ve never used it. The benefits of a UWP app for Xbox One would outweigh losing the snap feature.

Never used it. But losing this feature shouldn’t be a block on moving to a UWP Xbox App. Switch over to the UWP. Combine your Xbox One Developers with ur UWP Developers. Develop one solid app for Phone/Computer/Xbox.

Snap will come to the Xbox UWP eventually. It isn’t added now in the first release of UWP for Xbox. But eventually a similar feature or workaround will be added to the UWP Xbox feature list. So migrate now, develop the app, and when snap becomes available add the feature in then.

https://social.msdn.microsoft.com/Forums/windowsapps/en-US/e5abcbdc-3c1f-4a9b-928d-41d8583c9445/xbox-and-snap-mode?forum=wpdevelop
“Snap mode is not something we will support for UWP apps in our first release of UWP on Xbox. We are looking at alternatives for a future release but have no concrete timelines at this time”

Sounds like eventually it’ll be replaced by a PIP (Picture in Picture), which will be better in my opinion than snap, which takes up so much of the screen space for a video that can’t use all that space. Of course PIP will cover a portion of ur game, but it may be semi-transparent if desired.

In the latest insider builds, there’s no snap and it’s likely going to be replaced with something like PiP