Can multiple profiles play Plex roms at the same time? Either different roms at the same time or same roms at the same time?
Not sure what you mean by profiles? You can use your own account on multiple devices at once. Nope, sorry. Only 1 instance at a time.
i believe it’s a single game per Parsec account at a time.
Trying to play games and just get the spinning icon. Do I need to do something?
The architecture is wrong. It doesn’t make sense for most devices to stream the game from the server through parsec. Retroarch already supports most OS’s out there. Plex should just be operating on top of retroarch. The service Plex would provide then is more to manage the storage. Games would play locally but all of your settings, saves, and games would be stored on your server. They would only be downloaded from the server the first time you select to play the game so your server would have your library and your local device would only have a handful of games. Then when you save a game the save file would be saved locally as well as on the server. This way you could sync saves across multiple devices. This would also make it so that multiple people could play games at the same time since the execution would be on the local device. This architecture would do well for most devices especially if you are running it on a full PC. Even low end android devices wouldn’t have to worry about streaming until you got up to PS1 generation.
This would fix a lot of the latency issues you will have running it on a server and streaming it. It would also lower your bandwidth usage a ton. Seriously we are talking about trying to push 60fps with low latency over the network when you could simply send the entire rom and play it locally for 8MB which is the size of the gameboy color ROMs or 64MB for n64 games. Atari roms are only 4kB. For anything older this will work better than streaming and be easier to manage and then for games where there isn’t enough power you could get into streaming with all the complexity that entails.
I’m going to assume that Plex examined all of their angles, and this was likely more about legalities and liability than functionality.
I saw this is only supported on windows and mac platforms. Why not a NAS? Is running this on a NAS in the roadmap?
Also, Plex is about streaming. It’s not just a frontend.
if Parsec (the streaming tech) supports Linux.
we don’t think the architecture is wrong, and it’s also open to clients in the future “optimizing” by running emulators directly on platforms where it’s supported. for now hosting and streaming the games centrally gives us the flexibility, portability and functionality we’re looking for.
and yes, clearly there are legal and code licensing aspects.
I love the idea behind all of this. Being able to stream games from a single source is definitely a selling point for a service I’d consider paying extra for… but my primary issue is that given the current client set, it does me no good.
The big win for me would be to get Plex Arcade on every TV in the house, but my current hardware is incompatible. I have a Roku on every TV, and they likely won’t ever allow the architecture for Plex Arcade. I would assume the more likely Xbox client upgrade might also run into legal issues as well? That leaves me with a single Android platform that I already run this stuff on as a local install.
they’d have to support WebRTC, which they could at some point, but not currently.
no legal issues i’m aware of, just a matter of whether their browser supports the needed protocols. usually chrome-based browsers do, but they can be built with the functionality disabled.
I “Must” respond with a possible idea that could provide an interim solution.
- Consider allowing remapping of ports in the Plex setting for each service. (Movies, TV Series, images, music, and gaming)
- Allow those with 1. Plex Subscription, 2. Arcade Subscription, and 3. Parsec Account, to run their server on two different platforms simultaneously and rout both servers to the same software and library.
Then we can run our Plex Media on our NAS systems and separately run our Plex Games on our windows systems. They can then show up together on a single Plex Account as if it was one.
I also feel this might help with any hardware/bandwidth issues people might have.
I am open to thoughts and criticism on the idea.
i’m a bit confused, can’t you do all of this today without any changes? we have employees who have spun up a Windows VM e.g. inside Linux, mapped graphics card through, and use that to expose a gaming library. given that you can pin libraries from multiple servers to a home page, it all works pretty seamlessly.
Are there any plans to add other consoles to the supported devices? eg PS1/2, Gamecube or Xbox/360
we will add support for other platforms as we see that (1) we can get metadata for them and (2) we can get the cores working.
Or plans to allow integration of RetroArch?
I don’t understand this question
That’s a standalone app.
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