Server Version#: Version 1.25.5.5492
Windows 10 21H2 - Fully patched
Player Version#:
I have multiple folders shared in my libraries (mostly network shares). In the last couple weeks my scanning basically crashes it seems and marks a lot of my media as unavailable (trash can), but it is in fact available and playable locally and remotely with friends. I’m trying to find a root cause on why this is happening.
Logs show many of these entries:
ERROR - Error opening file - Too many open files (24)
WARN - Error scanning directory, we’ll skip and continue: boost::filesystem::last_write_time: The system cannot open the file:
It seems that initially I get the error on “too many open files” and then it starts to have a ton of the “boost errors, the system cannot open the file” on that particular media path that it’s currently scanning.
Any ideas?