Arcade N64 & Playstaion 1 core

is there a good n64 game core and a playstaion 1 game core

Parallel is the only N64 core I know of that currently works.

There is currently no support for PS1. I suspect even getting the game images into the UI would be tricky as disk images (bin/cue/sbi/img/mdf/chd) don’t infer the system type (so at the moment the couldn’t tell a PS1 disk from a Dreamcast disk or indeed a DVD movie rip).

I guess it would be technically be possible to infer some formats from the disk contents (e.g. presence of SYSTEM.CNF in the TOC for PS1 game), but that’s a lot of work compared to looking at a rom file called game.snes and determining that it’s a snes rom.

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but they could look at the folder name that the images are in and infer the system from that. Surely this would be the simplest way of doing it? if you find a “Sonic CD.bin” in the “Sega CD” folder then it would be safe to assume that it is a Sega MegaCD game and then search The Game DB for “Sonic CD AND SegaCD” and return the correct game

if at all possible, we’d like to avoid relying on specific parent folder names, but if it comes down to it…

well you kind of do already in a way for separating films/tv shows etc. Just set a naming convention like you do for TV shows in the format of /“corename”/“gamerome.ext” then you can just enable bin/cue/iso/chd etc and all should be good as the cores that you use support the bin/cue/iso etc formats already :slight_smile: I think we’d all be happy with that and either way its a good method of storing/naming the rom files. You could then just apply tags for the core based on the folder name :slight_smile:

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