Plex Arcade Error 8005

Server Version#: 1.21.2.3939

When trying to load any game from Atari, I am getting the following error pop up

The game transcoder exited unexpectedly.

Error code: 8005 (Game Server)

Anyone have a clue what this error means, is anyone else getting this error?

1 Like

Same error.

Platform (server): Windows x64
Server version#: 1.21.2.3939

Getting same error.

Win 10 Pro 10.0.1863
Plex v 1.21.2.3939

Are you guys running Plex as a service?
I was having the same issues, so I RDP’d into my server and ran plex while logged in. When I tried to play a game I got a firewall pop-up on the RDP session for the game transcoder service. Once I allowed that it worked fine.

Sadly, returning back to running as a service and I received the same errors as before.

Running PMS as a service prevents access to the GPU. I don’t know if there is a fix for this.

Same Error

Playback Error
The game transcoder exited unexpectedly.
Error code: 8005 (Game Server)

Also

Playback Error
Unable to start a game session.
Error code: 8008 (Game Server)

Do you mean running PMS as a service prevents access to the GPU by the game transcoder service specifically, since normal hardware transcoding works fine?

Are you using Quick Sync from the CPU or mvdec/nvenc from the GPU? AFAIK, the GPU isn’t accessible and that’s what Games needs.

I’m Getting a Plex Game Transcoder.exe has stopped working

roblem Event Name: BEX64
Application Name: Plex Game Transcoder.exe
Application Version: 0.0.0.0
Application Timestamp: 600e9420
Fault Module Name: StackHash_c6d7
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: PCH_36_FROM_ntdll+0x0000000000090CBA
Exception Code: c0000005
Exception Data: 0000000000000008
OS Version: 6.3.9600.2.0.0.400.8
Locale ID: 1033
Additional Information 1: c6d7
Additional Information 2: c6d7177f18e00ff82ab902718d1239fd
Additional Information 3: 2142
Additional Information 4: 21421e3a76ba7ab34db2818e5666425f

emphasized text

Do you have the necessary hardware? https://support.parsec.app/hc/en-us/articles/360001106411-How-Do-I-Know-If-My-Graphics-Card-Supports-Hosting-A-Game-With-Parsec

I have an NVIDIA Quadro P2000, and an Intel Xeon CPU, so no Quick Sync for me.
I was intrigued by your comment and did a little digging around; apparently this thread PMS as a service has discussed this issue. I’m guessing since I have a Quadro it has worked out-the-box for me and I never had an issue. Strange, then, that the game streaming service cannot access the GPU…

I was not aware of that. It may be something else then. Can you provide your PMS logs after recreating the error.

If you give this old dog a clear set of instructions to follow, I would be very happy to.

Play a game to generate the error. Go to Settings \ Trouble Shooting \ Download logs. You will get a zip file. Upload that here.

Plex Media Server Logs_2021-01-26_22-57-16.zip (1.8 MB)

Zoop! :slight_smile:

Thank you I have an Nvidia Quatro n2000 but I was running windows, generic drivers, as soon I download the correct drivers my ROMs are working a good job…

1 Like

Haha. Your logs show that the game transcoder can’t run. Unfortunately, there isn’t enough info to say why. I’ll have to check with the team to see if there is anything that can be done.

Plex Media Server Logs_2021-01-27_13-50-07.zip (4.6 MB)
Almost 15 hours later and still nothing!

Was having this same issue, came to this post to sadly realize my graphics card isn’t supported. Possibly time to upgrade my PMS.

I really liked the idea here but at first I kept having issues like every one getting the same error and a few other errors and was about to give up. But after lots of trail and error I was able to get things working. I have a 2015 iMAC with a supported graphics card to level set but the process should be about the same on windows as long as your hardware is supported, I started with ensuring files are named correctly and in different folders like:
/Volumes/Shared/Roms/NES
and ensuring the files are named correctly like:
PaperBoy.nes

Next I grabbed the corresponding Core file from the link below.

For NES I used (fceumm_libretro).

I then put the core file in the cores directory:
/Users/username/Library/Application Support/Plex Media Server/Game Cores

and after playing around I was able to get NES and Super NES to work editing the RetroCore.xml like below.

Directory of the RetroCores.xml:
/Users/username/Library/Application Support/Plex Media Server/Plug-in Support/RetroCores.xml

What mine looks like:

<?xml version='1.0' encoding='utf-8'?>
<Mappings>
  <Mapping 
    platform="Nintendo Entertainment System" 
    core="fceumm_libretro" 
  />
  <Mapping 
  platform="Super Nintendo Entertainment System" 
    core="snes9x_libretro" 
     />
  </Mappings>

Once I rescanned the file directory I was able to play both NES and Super NES games. I will be working on the Genesis and all the others but the point is to name the files correctly (.nes) etc, and have the right core file (fceumm_libretro), and ensure your .xml is correct and you should be set. Hopefully that helps someone out there. Thanks Plex, I’m really liking this new feature I didn’t even know I wanted.