The biggest issue I am having so far is the unreliability of save states for arcade games. I have had to replay the beginning of the same game due to the save state being lost. I wish this could handle the normal save games inside of the game rather than relying on the Plex Arcade save state which seems to be unstable. Any kind of crash and you can kiss your progress goodbye. Unless someone knows a solution to this.
I have switched to the Beta branch and it seems to be more stable. Currently running version 1.21.4.4079. Always take caution when testing beta branches.
I noticed at one point I had multiple sessions to the same resource and I had to purge all of them.
This is my first post, longtime Plex Pass Subscriber. Resume and save games are not working at all with Plex Arcade. I’ve tried multiple ROMs and multiple cores, the core stated below works best for emulation by far. Folders and files are being created in the Game Saves folder.
Operating System: Windows Server 2016 Datacenter
PMS: Version 1.22.0.4163
System: Super Nintendo Entertainment System
Core: snes9x_libretro.dll
GPU: Quadro RTX 4000
RAM: 40GB
That’s great news, I like the game play so far, but I can’t use it if I can’t resume or use the save game feature. Do you know when the update will be released?