actually, we just tried to reproduce an issue and can’t.
if you’re running into problems with game state not saving/resuming properly, please:
- let us know which platform and core you’re using (using one from the list here is best) ~ Plex Arcade - Working Core Tracker
- list which OS/server version you’re using
- attach logs right after the event.
thanks! we’ll get this working solidly for a known set of cores, promise 