Home pc
windows 10 pro
amd ryzen 7
radeon rx5700
32gb mem
Having issues getting gb and gbc running just comes up with Error code: -15002 (Unknown)
tried different cores even getting cores from retroarch and still no joy
Feb 17, 2021 21:18:14.341 [0x00001558] DEBUG - Starting up with core: C:\Users\guest\AppData\Local\Plex Media Server\Game Cores\sameboy_libretro.dll and game: E:\Roms\Nintendo Game Boy\Amazing Penguin (USA, Europe).gb platform: Game Boy.
Feb 17, 2021 21:18:14.346 [0x00001558] DEBUG - Parsec: hostname = DESKTOP-EOO39C8
Feb 17, 2021 21:18:14.346 [0x00001558] DEBUG - Parsec: ctrl_support = 0
Feb 17, 2021 21:18:14.347 [0x00001558] DEBUG - Unhandled env #34
Feb 17, 2021 21:18:14.347 [0x00001558] DEBUG - Asked for save directory.
Feb 17, 2021 21:18:14.347 [0x00001558] DEBUG - Unhandled env #65587
Feb 17, 2021 21:18:14.699 [0x00001558] DEBUG - Unhandled env #16
Feb 17, 2021 21:18:14.700 [0x00001558] DEBUG - Setting pixel format to BGRA8888.
Feb 17, 2021 21:18:14.700 [0x00001558] INFO - Initializing as model: dmg
Feb 17, 2021 21:18:14.700 [0x00001558] INFO - Loading boot image: C:\Users\guest\AppData\Local\Plex Media Server\Game Saves\4\a97e340941fff16f5eb430b31943c21c95559c7\1\dmg_boot.bin
Feb 17, 2021 21:18:14.702 [0x00001558] DEBUG - Unhandled env #35
Feb 17, 2021 21:18:14.702 [0x00001558] DEBUG - Unhandled env #65578
Feb 17, 2021 21:18:14.702 [0x00001558] DEBUG - Unhandled env #23
Feb 17, 2021 21:18:14.702 [0x00001558] INFO - Rumble environment not supported
Feb 17, 2021 21:18:14.702 [0x00001558] DEBUG - Unhandled env #65572
Feb 17, 2021 21:18:14.702 [0x00001558] INFO - FPS reported as 59.727501.
Feb 17, 2021 21:18:14.846 [0x00001558] DEBUG - GL Vendor graphic card: ATI Technologies Inc.
Feb 17, 2021 21:18:14.846 [0x00001558] DEBUG - GL Version: 3.1.14757 Compatibility Profile Context 20.12.1 27.20.14501.28009
Feb 17, 2021 21:18:14.846 [0x00001558] DEBUG - GL Renderer: AMD Radeon RX 5700 XT
Feb 17, 2021 21:18:14.846 [0x00001558] DEBUG - GL Shading language version: 4.60
Feb 17, 2021 21:18:14.847 [0x00001558] DEBUG - Initializing texture and framebuffer to 160 x 144.
Feb 17, 2021 21:18:14.848 [0x00001558] DEBUG - Renderer: Raw aspect ratio is 1.111, desired aspect ratio is 1.111, resolution computed is 160 x 144.
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - OpenGL: Refreshing vertex data with resolution 160 x 144 (frames: 0 x 0).
Feb 17, 2021 21:18:14.848 [0x00001558] DEBUG - OpenGL: Using scale factor 1.0 x 1.0.
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - Parsec: Encoding with FPS of 59.
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - Connecting device 5 into port 0
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - Connecting device 5 into port 1
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - Connecting device 5 into port 2
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - Connecting device 5 into port 3
Feb 17, 2021 21:18:14.848 [0x00001558] INFO - Connecting device 3 into port 4
Feb 17, 2021 21:18:14.848 [0x00001558] DEBUG - FPS = 59.727501, microseconds per frame: 16742.
Feb 17, 2021 21:18:14.851 [0x00001558] INFO - OpenGL: Refreshing vertex data with resolution 160 x 144 (frames: 160 x 144).
Feb 17, 2021 21:18:14.851 [0x00001558] DEBUG - OpenGL: Using scale factor 1.0 x 1.0.
Feb 17, 2021 21:18:16.759 [0x00003a20] DEBUG - Parsec: net = SCTP|::ffff:192.168.0.84|52996
Feb 17, 2021 21:18:16.848 [0x00001298] INFO - Parsec: * encode_init[118] = -15101
Feb 17, 2021 21:18:16.867 [0x00001298] DEBUG - Parsec: encoder = amd
Feb 17, 2021 21:18:16.867 [0x00001298] DEBUG - Parsec: codec = h264
Feb 17, 2021 21:18:16.867 [0x00001298] DEBUG - Parsec: encode_x = 160
Feb 17, 2021 21:18:16.867 [0x00001298] DEBUG - Parsec: encode_y = 144
Feb 17, 2021 21:18:16.867 [0x00001298] INFO - Parsec: * amf_encode/AMFComponent_SubmitInput[289] = 25
Feb 17, 2021 21:18:16.890 [0x00001dbc] INFO - Parsec: * host_msg_thread_cleanup[1825] = -15002
Feb 17, 2021 21:18:16.892 [0x00001558] DEBUG - Custom message: 2
Feb 17, 2021 21:18:19.074 [0x00001558] DEBUG - Got WM_USER message, exiting.
Feb 17, 2021 21:18:19.099 [0x00001558] INFO - Game needs at most 284550 bytes to serialize.
Feb 17, 2021 21:18:19.111 [0x00001558] INFO - Serialization success to C:\Users\guest\AppData\Local\Plex Media Server\Game Saves\4\a97e340941fff16f5eb430b31943c21c95559c7\1\Snapshot.dat.
Feb 17, 2021 21:18:19.111 [0x00001558] DEBUG - Serialization not required for RAM.dat.
Feb 17, 2021 21:18:19.111 [0x00001558] DEBUG - Serialization not required for RTC.dat.
Feb 17, 2021 21:18:19.111 [0x00001558] INFO - Unloading GB: 1
Feb 17, 2021 21:18:19.111 [0x00001558] DEBUG - Exiting.
i know some have it running ok these 2 systems just wont run i know theres also issue with atari 5200 just wondering if anyone has any idea