Why Does Native OpenGL Need To Be Enabled? Part 2

I wanted to add something to a thread that’s already been closed. In this thread a user asked why he has to enable native open-gl support in PMP for HDR content to work and why the gpu-api= setting inside mpv.conf don’t seem to be working.

While I don’t watch HDR content, I have to enable native open-gl support or else my videos will look fuzzy. It’s especially noticable with animation where you can see heavy aliasing on the outlines of the characters.

Here are a few examples:


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